Vanilla System Plugin

from €970.00
Type:
Machines:
  • The Vanilla system license is intended as lifetime and includes free updates for 12 months from purchase.
    Annual subscription for further updates is 25% of the purchased license value.

Technical support included:

  • Freelance: general support ticket, response within 15 days

  • Studio: priority response within 5 days + 1 hour of free virtual production consulting

  • Broadcaster: support within 24 hours via email

Do you have more than 5 machines? Ask for a custom quote!


Plugin control pages:

• Global Settings
Manage all global Virtual Production settings, such as:

  • World position

  • Garbage matte

  • Genlock

  • Output mode: Multi-machine or all-in-one setup (ISO output, Interland camera switch with PGM output, quadview output)

• Camera Manager
Add and control cameras in your virtual world:

  • Choose internal or external key

  • Set positions: Referencial point/Zero Point (distance from your studio zero point to the tracker center)

  • Tracker Offset (distance from tracker center to camera sensor center)

  • Override Camera Position / fake position (virtually move the camera while keeping garbage matte functions)

  • Select tracker and load Lens File Calibration

• Media Source Manager
Set up to 4 live video inputs for you virtual monitor with:

  • True color preservation

  • No anti-aliasing

  • Easy assignment to any mesh with one click

• Animation Manager
Create simple animations for your objects, like monitors rising from the floor or graphics appearing:

  • Define position A and B

  • Choose duration and animation curve

  • Control via internal button or via OSC string on Companion or Streamdeck (just copy string)

  • Recall easily any CustomEvent via OSC string on Companion or Streamdeck just copy the name of the CustomEvent
    _____________________________________________________________

    Chromakey compositing:
    All in one

    Vanilla System can track, key and render multiple cameras with only one machine (depending on hardware).

    Multi machine

    Achive the maximum render quality using multiple machines (depending on hardware) as render nodes.
    _____________________________________________________________

    Chromakey:

    Our system unlock the power of Unreal Engine internal Chroma Key. If you want to upgrade, you can achieve state-of-art chroma key with Blackmagic’s Ultimatte keyer.
    _____________________________________________________________

  • The Vanilla system license is intended as lifetime and includes free updates for 12 months from purchase.
    Annual subscription for further updates is 25% of the purchased license value.

Technical support included:

  • Freelance: general support ticket, response within 15 days

  • Studio: priority response within 5 days + 1 hour of free virtual production consulting

  • Broadcaster: support within 24 hours via email

Do you have more than 5 machines? Ask for a custom quote!


Plugin control pages:

• Global Settings
Manage all global Virtual Production settings, such as:

  • World position

  • Garbage matte

  • Genlock

  • Output mode: Multi-machine or all-in-one setup (ISO output, Interland camera switch with PGM output, quadview output)

• Camera Manager
Add and control cameras in your virtual world:

  • Choose internal or external key

  • Set positions: Referencial point/Zero Point (distance from your studio zero point to the tracker center)

  • Tracker Offset (distance from tracker center to camera sensor center)

  • Override Camera Position / fake position (virtually move the camera while keeping garbage matte functions)

  • Select tracker and load Lens File Calibration

• Media Source Manager
Set up to 4 live video inputs for you virtual monitor with:

  • True color preservation

  • No anti-aliasing

  • Easy assignment to any mesh with one click

• Animation Manager
Create simple animations for your objects, like monitors rising from the floor or graphics appearing:

  • Define position A and B

  • Choose duration and animation curve

  • Control via internal button or via OSC string on Companion or Streamdeck (just copy string)

  • Recall easily any CustomEvent via OSC string on Companion or Streamdeck just copy the name of the CustomEvent
    _____________________________________________________________

    Chromakey compositing:
    All in one

    Vanilla System can track, key and render multiple cameras with only one machine (depending on hardware).

    Multi machine

    Achive the maximum render quality using multiple machines (depending on hardware) as render nodes.
    _____________________________________________________________

    Chromakey:

    Our system unlock the power of Unreal Engine internal Chroma Key. If you want to upgrade, you can achieve state-of-art chroma key with Blackmagic’s Ultimatte keyer.
    _____________________________________________________________