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Vanilla System Plugin
The Vanilla system license is intended as lifetime and includes free updates for 12 months from purchase.
Annual subscription for further updates is 25% of the purchased license value.
Technical support included:
Freelance: general support ticket, response within 15 days
Studio: priority response within 5 days + 1 hour of free virtual production consulting
Broadcaster: support within 24 hours via email
Do you have more than 5 machines? Ask for a custom quote!
Plugin control pages:
• Global Settings
Manage all global Virtual Production settings, such as:
World position
Garbage matte
Genlock
Output mode: Multi-machine or all-in-one setup (ISO output, Interland camera switch with PGM output, quadview output)
• Camera Manager
Add and control cameras in your virtual world:
Choose internal or external key
Set positions: Referencial point/Zero Point (distance from your studio zero point to the tracker center)
Tracker Offset (distance from tracker center to camera sensor center)
Override Camera Position / fake position (virtually move the camera while keeping garbage matte functions)
Select tracker and load Lens File Calibration
• Media Source Manager
Set up to 4 live video inputs for you virtual monitor with:
True color preservation
No anti-aliasing
Easy assignment to any mesh with one click
• Animation Manager
Create simple animations for your objects, like monitors rising from the floor or graphics appearing:
Define position A and B
Choose duration and animation curve
Control via internal button or via OSC string on Companion or Streamdeck (just copy string)
Recall easily any CustomEvent via OSC string on Companion or Streamdeck just copy the name of the CustomEvent
_____________________________________________________________
Chromakey compositing:
All in oneVanilla System can track, key and render multiple cameras with only one machine (depending on hardware).
Multi machineAchive the maximum render quality using multiple machines (depending on hardware) as render nodes.
_____________________________________________________________
Chromakey:Our system unlock the power of Unreal Engine internal Chroma Key. If you want to upgrade, you can achieve state-of-art chroma key with Blackmagic’s Ultimatte keyer.
_____________________________________________________________
The Vanilla system license is intended as lifetime and includes free updates for 12 months from purchase.
Annual subscription for further updates is 25% of the purchased license value.
Technical support included:
Freelance: general support ticket, response within 15 days
Studio: priority response within 5 days + 1 hour of free virtual production consulting
Broadcaster: support within 24 hours via email
Do you have more than 5 machines? Ask for a custom quote!
Plugin control pages:
• Global Settings
Manage all global Virtual Production settings, such as:
World position
Garbage matte
Genlock
Output mode: Multi-machine or all-in-one setup (ISO output, Interland camera switch with PGM output, quadview output)
• Camera Manager
Add and control cameras in your virtual world:
Choose internal or external key
Set positions: Referencial point/Zero Point (distance from your studio zero point to the tracker center)
Tracker Offset (distance from tracker center to camera sensor center)
Override Camera Position / fake position (virtually move the camera while keeping garbage matte functions)
Select tracker and load Lens File Calibration
• Media Source Manager
Set up to 4 live video inputs for you virtual monitor with:
True color preservation
No anti-aliasing
Easy assignment to any mesh with one click
• Animation Manager
Create simple animations for your objects, like monitors rising from the floor or graphics appearing:
Define position A and B
Choose duration and animation curve
Control via internal button or via OSC string on Companion or Streamdeck (just copy string)
Recall easily any CustomEvent via OSC string on Companion or Streamdeck just copy the name of the CustomEvent
_____________________________________________________________
Chromakey compositing:
All in oneVanilla System can track, key and render multiple cameras with only one machine (depending on hardware).
Multi machineAchive the maximum render quality using multiple machines (depending on hardware) as render nodes.
_____________________________________________________________
Chromakey:Our system unlock the power of Unreal Engine internal Chroma Key. If you want to upgrade, you can achieve state-of-art chroma key with Blackmagic’s Ultimatte keyer.
_____________________________________________________________